Private ["_color","_colorationMode","_colorFor"];_colorFor = _this;_colorationMode = 'WFBE_MAPCOLORATION' Call GetNamespace;_color = "";switch (_colorFor) do {	case "Friendly": 	{		switch (_colorationMode) do {			case 0: {_color = "ColorGreen"};			case 1: {_color = if (sideJoined == west) then {"ColorBlue"} else {"ColorRed"}};		};	};	case "Enemy":	{		switch (_colorationMode) do {			case 0: {_color = "ColorRed"};			case 1: {_color = if (sideJoined == west) then {"ColorRed"} else {"ColorBlue"}};		};	};	case "Resistance": 	{		switch (_colorationMode) do {			case 0: {_color = "ColorBlue"};			case 1: {_color = "ColorGreen"};		};	};	case "Leader": 	{		switch (_colorationMode) do {			case 0: {_color = "ColorBlue"};			case 1: {_color = "ColorBlue"};		};	};};_color